Statistics & Probability · Grades 7

Probability: How Likely Is It?

Quick answer

Probability measures how likely something is, on a scale from 0 for impossible to 1 for certain. When every outcome is equally likely, it is the number of favourable outcomes divided by the total number of outcomes, so rolling a 3 on a die has probability 1/6. Experimental probability comes from actually trying, and it settles towards the theoretical value as the number of trials grows.

What you'll learn

  • Calculate the probability of an event with equally likely outcomes
  • Place a probability on the scale from 0 to 1
  • Compare experimental probability with theoretical probability

The scale from 0 to 1

A probability is a number saying how likely something is.

The probability scale A number line from 0 to 1. Zero is labelled impossible, one half is labelled even chance, and one is labelled certain. 0 0.25 0.5 0.75 1 impossible even chance certain
The probability scale

Every probability lands somewhere on that line:

ProbabilityMeaning
00cannot happen
0.250.25unlikely
0.50.5as likely as not
0.750.75likely
11certain

Nothing sits outside 00 and 11. An answer of 1.41.4 or 0.2-0.2 is not an unlikely event; it is arithmetic that has gone wrong.

Counting equally likely outcomes

When every outcome has the same chance:

P(event)=number of favourable outcomestotal number of outcomesP(\text{event}) = \frac{\text{number of favourable outcomes}}{\text{total number of outcomes}}

A standard die has six faces, all equally likely.

P(rolling a 3)=16P(\text{rolling a } 3) = \frac{1}{6} P(rolling an even number)=36=12P(\text{rolling an even number}) = \frac{3}{6} = \frac{1}{2} P(rolling less than 5)=46=23P(\text{rolling less than } 5) = \frac{4}{6} = \frac{2}{3}

The words “equally likely” are doing real work. This formula applies to a fair die and a fair coin. It does not apply to tomorrow’s weather, where the possible outcomes are not equally likely at all.

The complement: when an event does not happen

Something has to happen, so all the probabilities together add to 11:

P(not A)=1P(A)P(\text{not } A) = 1 - P(A)

If rain has probability 0.30.3, then no rain has probability 0.70.7.

This is often the quicker route. Finding the probability of rolling at least one six in several rolls is hard head-on and short work through its complement, which is rolling no sixes at all.

Theoretical and experimental probability

Theoretical probability comes from reasoning about the outcomes. A fair coin gives P(heads)=12P(\text{heads}) = \tfrac{1}{2}, and no coin needs to be flipped to know it.

Experimental probability comes from doing it:

P(experimental)=times it happenedtimes you triedP(\text{experimental}) = \frac{\text{times it happened}}{\text{times you tried}}

Flip a coin 1010 times and get 77 heads, and the experimental probability is 710\tfrac{7}{10}.

That is not evidence the coin is unfair. Small numbers of trials vary a lot, and 77 heads in 1010 is an ordinary result for a perfectly fair coin.

FlipsHeadsExperimental PP
1010770.700.70
10010056560.560.56
100010005085080.5080.508
10,00010{,}0004,9914{,}9910.49910.4991

The experimental value settles towards 0.50.5 as trials increase. That tendency has a name — the law of large numbers — and it is why a casino can be confident of its takings over a year while having no idea how one evening will go.

Why the two kinds are both needed

Theoretical probability requires knowing the outcomes and that they are equally likely. For a die or a coin, that is given. For most real questions it is not.

Nobody can reason out the probability that a particular drawing pin lands point up. It depends on its shape and its weight, and there is no symmetry argument to appeal to. The only way to find out is to drop it a thousand times and count — experimental probability is the only method available.

The same is true of how often a bus is late, or how often a machine part fails. Experimental probability turns observed frequencies into a model of a process nobody could reason about from first principles, and that is most of what applied probability does.

Worked examples

Common mistakes

Practice problems

  1. Find the probability of rolling a 55 on a fair die.

    Answer

    16\tfrac{1}{6}

    Full solution

    One favourable outcome out of six equally likely ones.

  2. Find the probability of rolling an odd number on a fair die.

    Answer

    12\tfrac{1}{2}

    Full solution

    The odd faces are 1,3,51, 3, 5, so 36=12\tfrac{3}{6} = \tfrac{1}{2}.

  3. A bag has 55 red and 1515 blue counters. Find P(red)P(\text{red}).

    Answer

    14\tfrac{1}{4}

    Full solution

    Total is 2020, so 520=14\tfrac{5}{20} = \tfrac{1}{4}.

  4. If P(win)=0.35P(\text{win}) = 0.35, find P(not win)P(\text{not win}).

    Answer

    0.650.65

    Full solution

    10.35=0.651 - 0.35 = 0.65.

  5. A spinner has 88 equal sections, 33 of them yellow. Find P(yellow)P(\text{yellow}).

    Answer

    38\tfrac{3}{8}

    Full solution

    Three favourable sections out of eight equally likely ones.

  6. A coin is flipped 8080 times and lands heads 3434 times. Find the experimental probability of heads.

    Answer

    0.4250.425

    Full solution

    3480=0.425\tfrac{34}{80} = 0.425.

  7. A die is rolled 600600 times. About how many sixes would you expect?

    Answer

    About 100100

    Full solution

    16×600=100\tfrac{1}{6} \times 600 = 100. The actual count will vary around this.

  8. A bag has red, blue and green counters. P(red)=0.3P(\text{red}) = 0.3 and P(blue)=0.5P(\text{blue}) = 0.5. Find P(green)P(\text{green}).

    Hint

    What must all three add to?

    Answer

    0.20.2

    Full solution

    Something must be drawn, so the three probabilities add to 11.

    10.30.5=0.21 - 0.3 - 0.5 = 0.2.

  9. Why can theoretical probability not be used to find how often a drawing pin lands point up?

    Answer

    The two outcomes are not equally likely, and there is no way to reason out how likely each is.

    Full solution

    The counting formula needs outcomes that are equally likely, which a die and a coin have by symmetry.

    A drawing pin has no such symmetry — how it lands depends on its shape and weight. The only way to find the probability is to drop it many times and record the results, which is experimental probability.

  10. Ravi flips a coin 1212 times, gets 99 heads, and concludes the coin is biased. Assess his conclusion.

    Hint

    How much do small samples vary?

    Answer

    Twelve flips is far too few to conclude anything.

    Full solution

    His experimental probability is 912=0.75\tfrac{9}{12} = 0.75, well above the theoretical 0.50.5. That looks like evidence until you ask how much a run of 1212 varies.

    A great deal. Getting 99 or more heads out of 1212 happens with a perfectly fair coin roughly one time in every seven — often enough that seeing it once tells you very little.

    The fix is more trials, since experimental probability closes on the theoretical value as the count grows. If 12001200 flips gave 900900 heads, that would be a serious result. Twelve flips giving 99 is an ordinary afternoon.

Frequently asked questions

How do I calculate probability?

When every outcome is equally likely, divide the number of favourable outcomes by the total number of outcomes. Rolling an even number on a die is 3 out of 6, which is 1/2.

What does a probability of 0 or 1 mean?

0 means the event cannot happen and 1 means it is certain. Every other probability sits between them, so an answer above 1 or below 0 is always an error.

What is the difference between theoretical and experimental probability?

Theoretical comes from reasoning about the outcomes. Experimental comes from actually running trials and counting. They rarely match exactly on small numbers of trials.

Why did my experiment not match the theory?

Because a small number of trials varies a lot. Ten coin flips giving 7 heads is ordinary. The experimental value settles towards the theoretical one as trials increase.

What is the probability of an event not happening?

One minus the probability that it does. If rain has probability 0.3, no rain has probability 0.7, because something must happen.

What to learn next

Key terms in this lesson

Fraction
A fraction names a number of equal parts of a whole. It is written as one number over another, and the bar between them means divide.
Percent
A percent is a number out of one hundred. 30% means 30 out of every 100, which is the fraction 30/100 and the decimal 0.3.

Standards alignment

This lesson covers the following Common Core State Standards for Mathematics.

  • CCSS.MATH.CONTENT.7.SP.C.5Statistics and ProbabilityUnderstand that the probability of a chance event is a number between 0 and 1 that expresses the likelihood of the event occurring. Larger numbers indicate greater likelihood. A probability near 0 indicates an unlikely event, a probability around 1/2 indicates an event that is neither unlikely nor likely, and a probability near 1 indicates a likely event.
  • CCSS.MATH.CONTENT.7.SP.C.6Statistics and ProbabilityApproximate the probability of a chance event by collecting data on the chance process that produces it and observing its long-run relative frequency, and predict the approximate relative frequency given the probability.
  • CCSS.MATH.CONTENT.7.SP.C.7Statistics and ProbabilityDevelop a probability model and use it to find probabilities of events. Compare probabilities from a model to observed frequencies; if the agreement is not good, explain possible sources of the discrepancy.
  • CCSS.MATH.CONTENT.7.SP.C.7aStatistics and ProbabilityDevelop a uniform probability model by assigning equal probability to all outcomes, and use the model to determine probabilities of events.
  • CCSS.MATH.CONTENT.7.SP.C.7bStatistics and ProbabilityDevelop a probability model (which may not be uniform) by observing frequencies in data generated from a chance process.